You begin by choosing to play a Warrior or Mage of either gender, and then an area of specialization for your character (such as swords for the Warrior or Fire magic for the Mage.) You may also choose to adjust the primary statistics of your character, although I never got the impression that my adjustments were critical to the survival of my character. Rage of Mages is a real-time RPG in which your small party of adventurers faces a multitude of difficult opponents on an isometric battlefield. But beware - both empires have already sent several parties to this particular Allod, and none have returned. Your ultimate quest is to travel via gateway to a neighboring Allod where it is rumored that powerful artifacts and magics exist, which might tip the balance of power in favor of your Allod. The Emperor from your Allod has called upon you to aid in a conflict that has become little more than a bloody stalemate. Each of these pieces is called an Allod, and some of the Allods are currently at odds with each other. Rage of Mages takes place in a shattered world, the pieces of which are sustained through powerful magics. Fortunately, Monolith Productions has brought this RPG to our attention under the name Rage of Mages. While we are busily anticipating such RPG heavies as Fallout 2, Return to Krondor, and Baldur's Gate, it's easy enough to overlook a Russian import called Allods, by Nival Entertainment.
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